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・ Savanes Region (Ivory Coast)
・ Savanes Region, Togo
・ Savaneta
・ Savanette
・ Savang
・ Savang Vadhana
・ Savangin
・ Savani
・ Savani Ravindra
・ Savanna
・ Savanna (owarai)
・ Savanna Army Depot
・ Savage Planet (TV series)
・ Savage Play
・ Savage Poetry
Savage Pond
・ Savage Progress
・ Savage Range
・ Savage Rapids Dam
・ Savage Reign
・ Savage Republic
・ Savage Ridge
・ Savage River
・ Savage River (Maryland)
・ Savage River National Park
・ Savage River Reservoir
・ Savage River State Forest
・ Savage River, Tasmania
・ Savage Run Wilderness
・ Savage Sam (film)


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Savage Pond : ウィキペディア英語版
Savage Pond

Savage Pond is an arcade-style pond simulation game which was written by Peter Judd for the Acorn Electron and BBC Micro and Gwyll Jones for the 16k versions of the Atari 8-bit family of home computers in 1983 and the Commodore 64 in 1984. It was originally released under the Starcade label and was reissued in 1985 when Argus acquired the Bug-Byte budget label.
==Overview==
The game is set in a pond with the player taking the role of a tadpole. The aim of the game is to build up a colony of frogs while avoiding the many hazards. The setting and characters are all quite true to life which was quite unique at the time. Most contemporary arcade games, even if not set in space, such as Frogger (with frogs that can't swim) and Centipede (which is basically a space shoot 'em up with characters that look like insects), were far from realistic. The instructions include descriptions of all the 'cast' including their Latin names and information not relevant to the game itself. Although it may appear to be an educational game it is actually a fast-paced arcade game.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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